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Previously published in single magazine issues as Sandman #8-16
A young man hears the story of Dream's love for the mortal Nada and his reaction to her rejection of his love.
Desire tells Despair of a scheme. Lucien takes inventory. Dream finds a vortex. Rose and Miranda Walker meet a long lost relative.
Rose Walker goes to Florida to find her missing brother, Jed. She rooms in a house with unusual tenants. Matthew the Raven keeps an eye on Rose. Rose and Gilbert drive to Georgia to find Jed.
Dream tracks the missing Brute and Glob to the mind of Jed Walker. There he also meets Hector and Lyta Hall, trapped in Jed's dreams by Brute and Glob.
In 1389, Hob Gandling decides not to die. Every 100 years he and Dream meet to discuss the past century and to see if Hob has changed his mind.
Rose and Gilbert find themselves in a convention of serial killers, including one of the missing major aracana, The Corinthian.
Rose returns to the boarding house where she experiences the dreams of the others.
Dream must destroy the vortex before it damages the Dreaming. He later discovers Desire's scheme.
Neil Gaiman's Sandman is the most imaginative and transfixing book in mainstream comics today--and also the most radical. It tells eerie, loopy, sometimes desolating tales about capricious, ill-starred gods and frail humans, and it pulls off the rather neat trick of making Death, at long last, something to die for: Yet even in his most otherworldly moments, Sandmans's greatest (and most disturbing) strength is that all its horrors, and all it's hopes, are only as profound and familiar as the human heart itself.
To read The Sandman is to read something more than an imaginative new comic: it is to read a powerful new literature, fresh with the resonance of timeless myths.
This file was last modified 17. Jan 2007 by root